Post by Mod AllstarIV on Jun 6, 2014 2:12:49 GMT
Welcome to UHC Season 27!
Sunday, June 7th at 6PM UTC
Verify what this means in your time zone here: www.worldtimeserver.com/convert_time_in_UTC.aspx?y=2014&mo=5&d=25&h=18&mn=0
This week we will be doing random team selection with possibilities to select your teammate.
I have created a jump puzzle and the first to complete it during the competition window will get to select their teammate.
The number of teams we have determines how many chosen teams there will be.
4 Teams = The First who completes the jump puzzle gets to choose their teammate.
5 Teams = First two who complete the jump puzzle get to choose their teammates.
6 or More = First three who complete the jump puzzle get to choose their teammates.
There will be a 15 minute timed period to complete the jump puzzle, only completion during this time will count.
If there are no completions, or less completions than eligible, all members who are not selected for a team will be randomized.
If you punch a player off while they're on the jump puzzle you will be put into a small bedrock cell for the remaining time.
This is the fastest time I was able to complete it, lets see if anyone can do better!
Rules
Rule #2. No Branch Mining, No Strip Mining.
Rule #2. No Branch Mining, No Strip Mining.
Rule #2. No Branch Mining, No Strip Mining.
I think that should be clear enough.
For this UHC and all future UHC's there will be a new rule implemented:
Rule #6. No Sky-bases
What defines a sky-base is a long pillar or massive tower where you are living on a platform at the top.
We don't seem to have this problem in team games but to avoid potential game delays lets keep our feet on the ground.
To clarify, towers and forts are still allowed, just try to keep them below 25 blocks tall.
This is all in the interest of keeping games flowing and keeping the intensity of Ultra Hardcore alive.
Sunday, June 7th at 6PM UTC
Verify what this means in your time zone here: www.worldtimeserver.com/convert_time_in_UTC.aspx?y=2014&mo=5&d=25&h=18&mn=0
This week we will be doing random team selection with possibilities to select your teammate.
I have created a jump puzzle and the first to complete it during the competition window will get to select their teammate.
The number of teams we have determines how many chosen teams there will be.
4 Teams = The First who completes the jump puzzle gets to choose their teammate.
5 Teams = First two who complete the jump puzzle get to choose their teammates.
6 or More = First three who complete the jump puzzle get to choose their teammates.
There will be a 15 minute timed period to complete the jump puzzle, only completion during this time will count.
If there are no completions, or less completions than eligible, all members who are not selected for a team will be randomized.
If you punch a player off while they're on the jump puzzle you will be put into a small bedrock cell for the remaining time.
This is the fastest time I was able to complete it, lets see if anyone can do better!
Rules
Rule #2. No Branch Mining, No Strip Mining.
Rule #2. No Branch Mining, No Strip Mining.
Rule #2. No Branch Mining, No Strip Mining.
I think that should be clear enough.
For this UHC and all future UHC's there will be a new rule implemented:
Rule #6. No Sky-bases
What defines a sky-base is a long pillar or massive tower where you are living on a platform at the top.
We don't seem to have this problem in team games but to avoid potential game delays lets keep our feet on the ground.
To clarify, towers and forts are still allowed, just try to keep them below 25 blocks tall.
This is all in the interest of keeping games flowing and keeping the intensity of Ultra Hardcore alive.